home search combat critical hits skills talents equipment careers magic mutations bestiary log in average advances: × 5 g.c. × (100% – encounter difficulty: Very Easy Easy Routine Normal Challenging Hard Very Hard Impossible ) × bonus multiplier: = value of 0 g.c. (all standard items) A fair encounter is one in which the party will lose Wounds at the same total rate as the enemy. 1 advance = 5 g.c. Remember that the players may find extra loot from scavenging enemy gear. ← Fateweaver Dice